Tuesday, January 24, 2006

Here's a game I call Chaos

The objective is to have the group generate as many ideas on a topic as possible in a short time.

I give each group a question.
Example: What are ways you can energize a group?
What are ways that you can calm a group down?
What are ways that you can deal with difficult participants?
What are ways you can set a room up to your advantage?

The group has to get an answer from everyone in the room (under 25 max). Here is the deal; while they are trying to get answers, so is everyone else.

  • So they have 3 minutes as a group to come up with a strategy for collecting data from the group.
  • They have 5 - 8 minutes to collect an idea from every single person.
  • They have 5 minutes to prepare their report.
  • Then each group reports their ideas.

I did this last night with a group of 14 and it was noisy and chaotic and high energy. Everyone had a chance to give an idea and the group came up with a lot of solutions.

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